It's very hard for a non graphic artist found the correct inspiration for the Prince Of Non sprite.
I have searched into the world of internet but i haven't found some usefull materials...
An idea but i can modify the original sprite ?!?!
Double it with size ?
Add new details ?
I must found an algorithm/effects for modify all sprite set, I CANNOT draw pixel for pixel..
This is only a little study with double it size and add some curves.
This is the original
Prince Of Non (princeofnon.it)
Prince Of Non - Game development blog
venerdì 7 novembre 2014
domenica 12 ottobre 2014
Animation
Hero or heroi e can be move as a parkour,
See this video for an example
http://www.youtube.com/watch?v=1uugzASseSs
See this video for an example
http://www.youtube.com/watch?v=1uugzASseSs
giovedì 9 ottobre 2014
The Story
Classical story about braves and bad
All begin when the player can choose to impersonate prince o princess.
A video show the beatifull "Valley of Non" and focalize on a garden when two boyfriends are talking. The second scene present the entering of the brute "JAFAR?", he with some guards bind the girl or boy (it depend from the initial player choice) and take off the screen.
The other can help him/her beacause the guards have sword (armed), she or he cry and shouting.
THE MAP
To increase the playability, the palace will be presented on a map with zone levels and a placeholder for sign the actual position.
(some ideas about kungfu master? each level will be a floor?)
- the garden
- the hall
- the kitchen
.....
THE FIRST SCREEN
You jump from a wall into a garden outside the "JAFAR" palace, you can see a window, for enter into the palace you must climb the wall and grab the "open" window.
THE SECOND SCREEN
After enter into the palace the hero fall into the hall......
To be continued...
All begin when the player can choose to impersonate prince o princess.
A video show the beatifull "Valley of Non" and focalize on a garden when two boyfriends are talking. The second scene present the entering of the brute "JAFAR?", he with some guards bind the girl or boy (it depend from the initial player choice) and take off the screen.
The other can help him/her beacause the guards have sword (armed), she or he cry and shouting.
THE MAP
To increase the playability, the palace will be presented on a map with zone levels and a placeholder for sign the actual position.
(some ideas about kungfu master? each level will be a floor?)
- the garden
- the hall
- the kitchen
.....
THE FIRST SCREEN
You jump from a wall into a garden outside the "JAFAR" palace, you can see a window, for enter into the palace you must climb the wall and grab the "open" window.
THE SECOND SCREEN
After enter into the palace the hero fall into the hall......
To be continued...
giovedì 11 settembre 2014
The beginning
PREFACE
I'm begin to start a new project called "Prince Of Non", it will be a platform like PoP with a modified PoP.net engine,
The first release will be on Android and follow Windows.
Today i can compile and run PoP.net on Android devices BUT I can't pubblish it for
various copyright on "names" and "spriteset" etc
The PriceOfNon (PoN) will be free on marketplace.
I'm searching help for :
-> ideas / concept
-> graphics artist
-> testing
-> coder (of course..)
If someone will be join are welcome!
I'm begin to start a new project called "Prince Of Non", it will be a platform like PoP with a modified PoP.net engine,
The first release will be on Android and follow Windows.
Today i can compile and run PoP.net on Android devices BUT I can't pubblish it for
various copyright on "names" and "spriteset" etc
The PriceOfNon (PoN) will be free on marketplace.
I'm searching help for :
-> ideas / concept
-> graphics artist
-> testing
-> coder (of course..)
If someone will be join are welcome!
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